New Media Arts

Associate in Science in New Media Arts with a Specialization in Animation

The Animation specialization prepares students for careers in 3D computer animation, video game development, digital post-production and special effects. Animation course topics include film analysis and storytelling, digital painting, lighting and rendering and gaming. Additional topics include digital imaging, animation history, compositing and demo reel development. Animation courses are taught using Academy Award winning Maya 3D animation and effects software.

Curriculum

The objective of the NMA Program is to help students achieve an understanding of art and design as well as technological skills. Our curriculum is updated frequently to bring a contemporary approach to the learning process.

The requirements listed in the catalog at the time of entry into the program are the ones you must fulfill for graduation. You also have the option to meet the requirements listed in subsequent catalogs. However, if you choose this option, you cannot combine requirements from two or more catalogs. For example, if you entered the program in fall 2009, you can fulfill the requirements in either the fall 2009 catalog or the fall 2010 catalog. However, you cannot combine requirements from both.

If you leave the program for a semester or more, you must fulfill the requirements in effect at the time of or subsequent to your re-entry. For example, if you entered the program in fall 2009, took a hiatus in spring 2010, and returned in fall 2010, you must fulfill the requirements in the catalog for fall 2010 or later.

Courses

New Media Arts
Art 101, 107, 112, 113, 115, 116 or 123

Specialization in Animation
Art 126 3D Computer Graphics I
Art 156 Digital Painting
Art 157 Digital Storytelling
Art 158 History of Animation
Art 202 Digital Imaging
Art 212 Digital Animation
Art 214 Introduction to Life Drawing
Art 226 3D Computer Graphics II
Art 246 3D Computer Graphics III
Art 247 Lighting and Rendering
Art 293V New Media Arts Internship
Art 294 New Media Arts Practicum
Art 296 Demo Reel Development

See the KCC college catalog for course descriptions.

Sample Schedule

The following is a sample schedule listing a sequence of courses spread out over six semesters.

Specialization in Animation

Associate in Science, 78 Credits

Semester 1 (9 Credits)
ART 101 Introduction to Visual Arts
ART 113 Introduction to Drawing
ART 115 Introduction to Design
Semester 2 (9 Credits)
ART 112 Introduction to Digital Art
ART 107 Introduction to Photography
Select one
• ART 116 Introduction to 3D Composition or
• ART 123 Introduction to Painting


AFTER ACCEPTANCE INTO ANIMATION

Semester 1 – Fall (15 Credits)
ART 202 Digital Imaging
ART 126 3D Computer Graphics I
ART 212 Digital Animation
ART 214 Life Drawing
Select one
• ENG 100 Composition I or
• ENG 160 Business and Technical Writing or
• ESL 100 Composition I
Semester 2 – Spring (15 Credits)
ART 226 3D Computer Graphics II
ART 156 Digital Painting
ART 157 Digital Storytelling
ART 158 History of Animation
Select one
• MATH 100 Survey of Mathematics (or higher) or
• PHIL 110 Introduction to Deductive Logic
Semester 3 – Fall (12 Credits)
ART 246 3D Computer Graphics III
ART 247 Lighting and Rendering
Select one
• ART 294 NMA Practicum or
• ART 293V NMA Internship
Select one
• ANTH 200 Cultural Anthropology or
• PSY 100 Survey of Psychology
Semester 4 – Spring (9 Credits)
ART 296 Demo Reel Development
Select one
• ART 294 NMA Practicum or
• ART 293V NMA Internship
KCC AS/NS A.S. Natural Sciences Elective (100 level or higher)

Note: ART 293V Internship and/or ART 294 Practicum for a total of six credits.

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